![what is 3d viewer what is 3d viewer](https://www.xda-developers.com/files/2021/03/Paint-3D-810x298_c.jpg)
It means you can leverage the robustness of the platform and not reinvent the wheel, while having the flexibility to customize the experience. We also provide robust APIs to build on top of Sketchfab. On top of doing our best to support your file as it was built, we also provide a number of tools available through our editor, to make your content shine even more.įrom the editor, you can instantly adjust things like lighting, materials, textures… and you can also automatically add ground shadows, sounds, 3D annotations… as well as a number of post-process effects, like depth-of-field, saturation, grain… 5. Yes, you could build your own video player, but hosting a video on YouTube or Vimeo makes it so much easier to manage, publish, share, embed, edit, find, and their scale means higher-quality transcoding and better performance. Anything updated on the model is immediately updated anywhere the model is embedded. And the model is easily embeddable anywhere.
#What is 3d viewer code
You don’t have to tweak code to see the result. On top of the fact that it means you don’t have to worry about hosting, it means everything is what-you-see-is-what-you-get, immediately live in the browser, and plug and play. You upload your model, and you can play with all the settings in real time: lighting, shadows, materials… Using Sketchfab means we provide hosting. We also optimize each texture depending upon how they are used within materials. When you upload a 3D file to Sketchfab, it goes through 8 passes of cleaning and optimization to make sure it will perform smoothly on all systems.įor example, we automagically generate 5 different texture resolutions and dynamically adapt the resolution to the device the visitor is using: lower resolution on mobile, higher resolution on desktop. On top of providing a system that works, we do a lot of optimization behind the scenes. Sketchfab has a community of over 2,000,000 members and hosts millions of 3D files. We support things like Clear Coat, Screen Space Reflection, Refraction, Anisotropy, Ambient Occlusion… Yes, you could build this manually, but we provide this out of the box. Our goal was to ensure that high-end 3D artists using expensive 3D tools would be as happy with the rendering on Sketchfab as they were with their own native rendering. We’ve spent seven years improving the rendering capabilities of our core technology, and adding new features on an almost weekly basis. It was initiated by Mozilla in 2011, and Cedric worked with Mozilla to make the first demo of WebGL for the launch of Firefox 4. WebGL is the first web standard to display 3D graphics in the browser without a plugin, and the backbone of Sketchfab. Cedric, our CTO, was one of the very first 3D programmers to work on WebGL, back in 2011. RenderingĪt Sketchfab, we have spent the past seven years working on supporting state-of-the art 3D rendering in the browser. So you want to integrate a 3D viewer on your website and are wondering if you should build your own, or use Sketchfab? Here are a few things to consider: 1.